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Physics 2 modes PIXEL - SNES 16-bit pixel art with chunky retro pixels, limited color palettes, nostalgic charm

Cube Cannons

Tank Artillery — Set angle and power to lob shells over terrain at your opponent's tank

Set angle and power to lob shells over terrain at your opponent's tank Features 2 modes: 1v1, 2v2. Side-view 2D artillery sandbox with fully destructible terrain across a Battlefield Torn Forest map. Two additional maps in skins are pure asethetic re-skins.

Modes

  • 1v1
  • 2v2

Art Style

PIXEL - SNES 16-bit pixel art with chunky retro pixels, limited color palettes, nostalgic charm

Theme

Side-view 2D artillery sandbox with fully destructible terrain across a Battlefield Torn Forest map. Two additional maps in skins are pure asethetic re-skins

Why it belongs in Messages

Shot setup, turn playback, and shared UX chrome are all being built so physical games feel responsive without relying on static effect trays.

Category

Physics

Launch direction

Static art stays art. Numbers, effects, score chrome, and motion are being shifted into cleaner native systems where that improves quality.